Alliance Entertainment Holding Corporation
NASDAQ•AENT
CEO: Mr. Bruce Ogilvie Jr.
Sector: Communication Services
Industry: Entertainment
Listing Date: 2021-03-24
Alliance Entertainment Holding Corporation operates as a wholesaler, retailer, distributor, and e-commerce provider for the entertainment industry worldwide. The company offers vinyl records, video games, digital video discs, blu-rays, toys, compact discs, collectibles, and other entertainment and consumer products. It also provides third party logistics products and services. Alliance Entertainment Holding Corporation distributes its physical media, entertainment products, hardware, and accessories through multi-channel strategy. The company exports its products. Alliance Entertainment Holding Corporation was founded in 1990 and is headquartered in Plantation, Florida.
Contact Information
Market Cap
$351.61M
P/E (TTM)
16.1
50.1
Dividend Yield
--
52W High
$8.80
52W Low
$2.21
52W Range
Rank42Top 47.5%
3.9
F-Score
Modified Piotroski Analysis
Based on 7-year fundamentals
Weak • 3.9 / 9 points
Scoring Range (0-9)
8-9: Excellent Value
6-7: Strong Fundamentals
4-5: Average Quality
0-3: Weak Performance
Data Period: 2019-2025
Financial Dashboard
Q2 2026 Data
Revenue
$368.71M+0.00%
4-Quarter Trend
EPS
$0.18+0.00%
4-Quarter Trend
FCF
-$16.90M+0.00%
4-Quarter Trend
2026 Q2 Earnings Highlights
Key Highlights
Quarterly Net Income Rises Net Income reached $9.388 M for the quarter, marking substantial improvement over $7.071 M reported previously.
Gross Margin Expansion Noted Gross margin expanded 2 percentage points to 13% for the quarter, driven by higher average selling prices.
Physical Movie Sales Surge Physical movie revenues increased 33% to $114 M for the three months ended December 31, 2025, showing strong growth.
New Credit Facility Secured Entered $120 M Revolving Credit Facility on October 1, 2025, ensuring sufficient liquidity for twelve months operations.
Risk Factors
Overall Revenue Declines Total net revenues decreased 6% to $368.712 M for the quarter, reflecting softer industry conditions impacting sales.
Gaming Segment Under Pressure Gaming product revenue dropped 43% year-over-year to $80 M due to industry slowdown and hardware delays.
Warrant Liability Increased Fair value of warrant liabilities rose to $2.959 M, causing non-cash fluctuations impacting reported earnings per share.
Endstate Integration Challenges Integrating Endstate introduces operational and strategic risks; failure could materially affect cash flows and financial condition.
Outlook
New Amazon MGM Deal Executed exclusive Home Entertainment License Agreement with Amazon MGM, effective January 1, 2026, for media distribution.
Focus on Collectibles Growth Strategic focus remains on higher-value collectibles and premium formats, supported by Handmade by Robots and Endstate platforms.
Liquidity Position Strong Management confirms sufficient liquidity to fund operations for at least twelve months using cash and new credit facility.
Technology Platform Expansion Endstate acquisition strengthens technology for authenticated collectibles, supporting development of new recurring revenue opportunities.
Peer Comparison
Revenue (TTM)
$3.86B
$2.31B
$2.11B
Gross Margin (Latest Quarter)
235.7%
100.0%
68.0%
Key Metrics
Symbol | Market Cap | P/E (TTM) | ROE (TTM) | Debt to Assets |
|---|---|---|---|---|
| ATEX | $726.27M | 8.9 | 39.8% | 1.9% |
| MCS | $503.20M | 39.2 | 2.8% | 33.1% |
| PLAY | $459.17M | 1523.9 | 0.2% | 77.4% |
Long-Term Trends
Last 4 Quarters
Revenue
Net Income
Operating Cash Flow
4Q Revenue CAGR
20.1%
Strong Growth
4Q Net Income CAGR
71.8%
Profitability Improved
Cash Flow Stability
75%
Volatile Cash Flow
Deep Research
Next earnings:May 13, 2026
EPS:-
|Revenue:-
Financials
Earnings Calls
Reports
News
Income Statement
Balance Sheet
Cash Flow Statement
Ratios
% Chg.
Income Statement | LTM |
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No Data