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Take-Two Interactive Software, Inc.

Take-Two Interactive Software, Inc.

NASDAQ•TTWO
CEO: Mr. Karl Slatoff
Sector: Technology
Industry: Electronic Gaming & Multimedia
Listing Date: 1997-04-15
Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment solutions for consumers worldwide. It develops and publishes action/adventure products under the Grand Theft Auto, LA Noire, Max Payne, Midnight Club, and Red Dead Redemption names, as well as other franchises. The company also publishes various entertainment properties across various platforms and a range of genres, such as shooter, action, role-playing, strategy, sports, and family/casual entertainment under the BioShock, Mafia, Sid Meier's Civilization, XCOM series, Borderlands, and Tiny Tina's Wonderland names. In addition, it publishes sports simulation titles comprising NBA 2K series, a basketball video game; the WWE 2K professional wrestling series; mobile titles, including WWE SuperCard; and PGA TOUR 2K. Further, the company offers Kerbal Space Program and OlliOlli World; free-to-play mobile games, such as CSR Racing, Dragon City, Empires & Puzzles, FarmVille, Golf Rival, Harry Potter: Puzzles & Spells, Match Factory!, Merge Dragons!, Merge Magic!, Monster Legends, Toon Blast, Top Eleven, Top Troops, Toy Blast, Two Dots, Words With Friends, and Zynga Poker; and hyper-casual mobile titles, including Fill the Fridge!, Parking Jam 3D, Power Slap, Pull the Pin, Twisted Tangle, and Tangled Snakes. Its products are designed for console gaming systems; personal computers; and mobiles comprising smartphones and tablets. The company provides its products through physical retail, digital download, online platforms, and cloud streaming services. Take-Two Interactive Software, Inc. was incorporated in 1993 and is based in New York, New York.
Contact Information
110 West 44th Street, New York, NY, 10036, United States
646-536-2842
www.take2games.com
Market Cap
$47.32B
P/E (TTM)
-11.8
28.1
Dividend Yield
--
52W High
$264.79
52W Low
$177.35
52W Range
90%
Rank49Top 53.8%
3.6
F-Score
Modified Piotroski Analysis
Based on 10-year fundamentals
Weak • 3.6 / 9 points
Scoring Range (0-9)
8-9: Excellent Value
6-7: Strong Fundamentals
4-5: Average Quality
0-3: Weak Performance
Data Period: 2015-2024

Financial Dashboard

Q2 2026 Data

Revenue

$1.77B+31.09%
4-Quarter Trend

EPS

-$0.73-64.90%
4-Quarter Trend

FCF

$85.10M-151.51%
4-Quarter Trend

2026 Q2 Earnings Highlights

Key Highlights

Net Revenue Increased 21.8% Six months net revenue reached $3.28B, up $586.3M, driven by NBA 2K, Borderlands 4, and Mafia releases.
Gross Profit Margin Expanded Six months gross profit margin improved to 58.7% from 55.8%, reflecting lower amortization of intangible assets.
Significant Net Loss Reduction Six months net loss narrowed substantially to $145.8M compared to $627.5M loss last year period.
Cash Position Strengthened Cash, cash equivalents, and restricted cash ended period at $1.96B, up $401.8M, due to financing activities.

Risk Factors

Key Franchise Dependence High Revenue heavily relies on NBA 2K and Grand Theft Auto franchises; timing of new releases impacts performance.
International Operations Exposure Foreign revenue exposure (41.6% of Q3 revenue) faces risks from currency fluctuations and geopolitical developments.
Valuation Allowance Concerns Tax provision driven by tax expense related to increases in U.S. and international valuation allowances impacting results.
Retailer Concentration Risk Five largest customers accounted for 81.5% of net revenue, increasing concentration risk for physical product sales.

Outlook

Grand Theft Auto VI Launch Rockstar plans to release Grand Theft Auto VI on November 19, 2026, impacting future fiscal year performance.
FY2026 Capital Expenditure Forecast Anticipated capital expenditures for fiscal year 2026 are approximately $180.0M, following $57.0M spent in six months.
Credit Facility Remains Available Revolving Credit Facility commitments increased to $1.0B; $997.8M available for additional borrowings as of September 30.
Share Repurchase Authorization Board authorized repurchase program remains active; 10.0M shares available for purchase under current authorization.

Peer Comparison

Revenue (TTM)

Block, Inc.XYZ
$23.97B
+0.5%
NXP Semiconductors N.V.NXPI
$12.05B
-6.8%
Western Digital CorporationWDC
$12.00B
-5.1%

Gross Margin (Latest Quarter)

Datadog, Inc.DDOG
80.1%
+0.1pp
Zscaler, Inc.ZS
76.6%
-0.8pp
Electronic Arts Inc.EA
75.5%
-2.0pp

Key Metrics

Symbol
Market Cap
P/E (TTM)
ROE (TTM)
Debt to Assets
WDC$63.04B24.534.8%32.6%
STX$60.82B35.6-282.7%59.2%
NXPI$56.09B27.321.6%46.4%

Long-Term Trends

Last 4 Quarters
Revenue
Net Income
Operating Cash Flow
4Q Revenue CAGR
9.3%
Steady Growth
4Q Net Income CAGR
N/M
Profitability Shift
Cash Flow Stability
50%
Cash Flow Needs Attention

Research & Insights

Next earnings:Feb 5, 2026
|
EPS:$0.83
|
Revenue:$1.58B
Reports
All Years
  • Form 10-Q - Q2 2026

    Period End: Sep 30, 2025|Filed: Nov 7, 2025|
    Revenue: $1.77B+31.1%
    |
    EPS: $-0.73-64.9%
    Miss
  • Form 10-Q - Q1 2026

    Period End: Jun 30, 2025|Filed: Aug 7, 2025|
    Revenue: $1.50B+12.4%
    |
    EPS: $-0.07-95.7%
    Miss
  • Form 10-K - FY 2025

    Period End: Mar 31, 2025|Filed: May 20, 2025|
    Revenue: $5.63B+5.3%
    |
    EPS: $-25.58-16.2%
    Miss
  • Form 10-Q - Q3 2025

    Period End: Dec 31, 2024|Filed: Feb 7, 2025|
    Revenue: $1.36B-0.5%
    |
    EPS: $-0.71+31.5%
    Miss
  • Form 10-Q - Q2 2025

    Period End: Sep 30, 2024|Filed: Nov 7, 2024|
    Revenue: $1.35B+4.1%
    |
    EPS: $-2.08-35.0%
    Miss
  • Form 10-Q - Q1 2025

    Period End: Jun 30, 2024|Filed: Aug 9, 2024|
    Revenue: $1.34B+4.2%
    |
    EPS: $-1.52+24.6%
    Miss
  • Form 10-K - FY 2024

    Period End: Mar 31, 2024|Filed: May 22, 2024|
    Revenue: $5.35B-0.0%
    |
    EPS: $-22.01-213.1%
    Miss
  • Form 10-Q - Q3 2024

    Period End: Dec 31, 2023|Filed: Feb 9, 2024|
    Revenue: $1.37B-2.9%
    |
    EPS: $-0.54-40.7%
    Miss